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#SATISFACTORY VEHICLES REGISTRATION#
Armed Forces Veterans plates are available for any individual who is a veteran of the armed forces of the United States or is retired from the national guard or military reserves, with proof satisfactory to the department of honorable discharge from the armed forces or of retirement from the national guard or military reserves.Įach armed forces veteran may elect to receive a veteran-designation decal to be placed across the top of the plate, centered above the registration number. Section 66-3-412.1 adds specific authorization for an Armed Forces Veterans motorcycle plate. Section 66-3-419 authorizes special registration plates for Armed Forces Veterans.
#SATISFACTORY VEHICLES CODE#
Now that I have trains and liquid fuel, I have a freight platform that drops fuel lines below the top level to the truck stations I've added since then.(Motor Vehicle Code Secs. The bugger comes from the fueling.Ĭurrently, in my 3-story setup, I set up a truck station filling up with coal, and a truck that delivers it to another station on the 2nd level that feeds out to several other truck stations on the top level via belts hanging from the ceiling of the 2nd level.
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It is literally the easiest thing to set up. For trucks, you put down 2 stations, drive a vehicle and record the path, then let it go. Plus, just like with belts and power lines, you have a length limit to work with. Trains take a lot longer to set up than trucks because the track is finicky about slopes, angles, and those ever-expanding curves. It's definitely a complicated setup, but as long as you have plenty of real estate, it's fine. That station fed the fuel port of an empty truck station set to Load, and I rerouted all my vehicles under it so they could refuel. Once I sat down with the trucks and stations, yeah, the refueling thing quickly became an issue, which I solved by putting out another truck station that received coal deliveries from another truck. I had like 8 belts stacked up, feeding the stuff to make the stuff to make rods. In my second or third playthrough, when I built 10 reactors on a mesa in the Dune Desert, I had resources going up stacked belts along a massive ramp that went all the way down to the ground. I now the method was jenky when I did the line for quartz, and am trying to think of any way to avoid it, I think trains may be the next best bet, but realistically now im just running train lines instead of convener belts, so it kind of defeats the whole purpous for me So I was looking at trains to do that, but trains are really only technically more efficient because at a time (not sure about now) they had no clipping, if clipping is in, they suddenly are not great.Īnd i'm sitting here trying to weigh pros and cons of just making a cluster ♥♥♥♥ conga line out of my oil area and just having an overflow junking station at my base rather then constantly running back and forth to pick up some more plastic. my biggest reason to question it just comes from it is refueling trucks, now that I have programmable/smart sorting, I could see the use in them but needing to keep them fueled was always a sticking point for me, it would be so much easier to just drop a truck line to my oil outpost so It can bring plastic, but fuel.
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Belts can also span gorges more easily (at least with less setup time) in most cases, but since you're not getting paid, it doesn't matter if you take a few minutes to lay down some bridge work for vehicles. Vehicles have to either go around or up a ramp, but belts can just go up and over, and through. Belts do have an advantage with going vertical and through solid objects, though. They all move larger quantities faster than belts. There's not many logical reasons not to use vehicles to transport products. If your belt clips through the ground or interacts with a lift, that's where you get off. Originally posted by DrNewcenstein:You can ride belts, as well, but they're a lot slower, and you can be hit by critters.
#SATISFACTORY VEHICLES FULL#
Much to my surprise, I dropped a station and whammo! I've got full access to my main power grid. Later I decided maybe I'd use that location to 'rebuild' a base (since I already knew where all the local resource nodes are). Currently takes about two minutes to traverse from new base to old base, but it's scenic as hell, and I've scouted more than a dozen slugs to go find.
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took a lot of concrete and pipes and beams, but not too too much.
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On a lark, I built a rail to my last 'base' location (and raid all the crash sites I recall). Subsequently I realized that there's only one map, just different starting locations. However, one really shiny benefit of using a train (even if you just use it yourself manually): the monorail carries your power grid with it.įor instance, I started a second game with the third 'map', after my first game's first 'map' game. I tried trucks once, and promptly abandoned it for belts.
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